A-to-Z Energy Load
Trap
When your opponent activates a card or effect: Draw cards equal to the number of Level 8 or higher LIGHT Machine Fusion Monsters you control. During your Standby Phase: You can banish this card from your GY; shuffle up to 6 of your banished LIGHT Machine monsters into the Deck, including a Union monster. You can only use each effect of "A-to-Z Energy Load" once per turn.
Card type
Trap
Card type
Normal
Passcode
75926389
Master Duel rarity
NCommon
Genesys points
0