Abyss-sphere
Trap
Special Summon 1 "Mermail" monster from your Deck. Its effects are negated. You cannot activate any Spell Cards. When this card leaves the field, destroy that monster. Destroy this card during your opponent's next End Phase after activation.
Card type
Trap
Card type
Continuous
Passcode
60202749
Master Duel rarity
RRare
Genesys points
0