Curse of Diabell
Trap
If you control 2 or more "Diabell" monsters: Send 1 monster you control to the GY; destroy all face-up cards your opponent controls. If this card is sent to the GY, or banished, from the hand or Deck: You can add 1 "Diabell" Spell/Trap from your Deck to your hand, except "Curse of Diabell". You can only use each effect of "Curse of Diabell" once per turn.
Card type
Trap
Card type
Normal
Passcode
64998567
Master Duel rarity
SRSuper Rare
Genesys points
0