Danger! Excitement! Mystery!
Spell
Discard 1 Level 5 or higher "Danger!" monster; add 1 Level 4 or lower "Danger!" monster from your Deck to your hand. You cannot Special Summon monsters for the rest of this turn after this card resolves, except "Danger!" monsters. You can only activate 1 "Danger! Excitement! Mystery!" per turn.
Card type
Spell
Card type
Normal
Passcode
57433966
Master Duel rarity
RRare
Genesys points
0