Dark Contract with Errors
Trap
Once per turn, if you control a "D/D" monster: You can negate all Trap Card effects on the field (other than this card's) for the rest of this turn (even if this card leaves the field). Once per turn, during your Standby Phase: Take 1000 damage.
Card type
Trap
Card type
Continuous
Passcode
37209439
Master Duel rarity
NCommon
Genesys points
0