Fiendish Golem
Trap
Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can Set 1 "Fiendish Chain" directly from your Deck or GY.
Card type
Trap
Card type
Normal
Passcode
24662957
Master Duel rarity
NCommon
Genesys points
0