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Trap

Activate this card by targeting 1 Synchro Monster you control; it cannot be destroyed by battle or your opponent's card effects. At the start of the Damage Step, if it battles an opponent's Level 5 or higher monster: You can destroy that opponent's monster, and if you do, the targeted Synchro Monster gains ATK equal to the original ATK of the destroyed monster, until the end of this turn. When that monster leaves the field, destroy this card.

Card type
Trap
Card type
Continuous
Passcode
42776855
Master Duel rarity
NCommon
Genesys points
0

Sets

2Prints
2Sets
…Cardmarket · Trend
Legend
  • CCommon
Rarities overview