Iron Thunder

Trap

When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.

Card type
Trap
Card type
Counter
Passcode
12682213
Master Duel rarity
URUltra Rare
Genesys points
11

Sets

10Prints
3Sets
…Cardmarket · Trend
Legend
  • QCSCRQuarter Century Secret Rare
  • SCRSecret Rare
  • PMSCRPrismatic Secret Rare
  • CRCollector's Rare
  • PLSCRPLatinum Secret Rare
  • SLRStarlight Rare
  • SRSuper Rare
  • UMRUltimate Rare
  • URUltra Rare
Rarities overview