Rite of Aramesir

Spell

If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.

Card type
Spell
Card type
Normal
Passcode
03285551
Master Duel rarity
URUltra Rare
Genesys points
0

Sets

5Prints
3Sets
…Cardmarket · Trend
Legend
  • CRCollector's Rare
  • URUltra Rare
  • QCSCRQuarter Century Secret Rare
  • SCRSecret Rare
  • PMSCRPrismatic Secret Rare
Rarities overview