Sekka's Light

Spell

If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.

Card type
Spell
Card type
Normal
Passcode
24940422
Master Duel rarity
SRSuper Rare
Genesys points
0

Sets

4Prints
4Sets
…Cardmarket · Trend
Legend
  • RRare
  • SRSuper Rare
  • PMSCRPrismatic Secret Rare
Rarities overview