Spirit Charmers
Spell
Discard 1 card; take 2 cards from your Deck with different names from each other, that are "Charmer" monsters, "Familiar-Possessed" monsters, and/or "Possessed" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 "Spirit Charmers" per turn.
Card type
Spell
Card type
Quick-Play
Passcode
91530236
Master Duel rarity
URUltra Rare
Genesys points
0