Spirit Illusion

Spell

Equip only to a Level 5 or higher Fiend or Zombie monster. When an attack is declared involving the equipped monster and an opponent's monster: You can make that opponent's monster lose ATK equal to the equipped monster's ATK. You can activate 1 of these effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. ● Special Summon 1 "Doppelganger Token" (Level 5/ATK ?/DEF 0) with the equipped monster's Type, Attribute, and ATK. You can only use this effect of "Spirit Illusion" once per turn.

Card type
Spell
Card type
Equip
Passcode
71939275
Master Duel rarity
RRare
Genesys points
0

Sets

1Print
1Set
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