Stall Turn
Trap
When a Spell/Trap Card, or monster effect, is activated that negates the Summon OR the activation of a Spell/Trap Card: Banish 3 cards from the top of your Deck, face-down; negate the activation, and if you do, shuffle that card into the Deck.
Card type
Trap
Card type
Counter
Passcode
86060749
Master Duel rarity
NCommon
Genesys points
0