T.G. Close
Trap
When a Spell/Trap Card, or monster effect, is activated while you control a Machine "T.G." monster: Negate the activation, and if you do, destroy that card. If a Synchro Monster(s) is banished while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "T.G. Close" effect per turn, and only once that turn.
Card type
Trap
Card type
Counter
Passcode
02339825
Master Duel rarity
SRSuper Rare
Genesys points
0