T.G. Close

Trap

When a Spell/Trap Card, or monster effect, is activated while you control a Machine "T.G." monster: Negate the activation, and if you do, destroy that card. If a Synchro Monster(s) is banished while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "T.G. Close" effect per turn, and only once that turn.

Card type
Trap
Card type
Counter
Passcode
02339825
Master Duel rarity
SRSuper Rare
Genesys points
0

Sets

1Print
1Set
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Legend
  • CCommon
Rarities overview