Vampire Domination
Trap
When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.
Card type
Trap
Card type
Counter
Passcode
68688135
Master Duel rarity
SRSuper Rare
Genesys points
0