Yad'al-Hecahands
Trap
When your opponent activates a Spell/Trap Card, while you control a "Hecahands" monster: Negate the activation, and if you do, destroy that card, then you can Set the destroyed Spell/Trap to your field. You can only activate 1 "Yad'al-Hecahands" per turn.
Card type
Trap
Card type
Counter
Passcode
29792472
Master Duel rarity
NCommon
Genesys points
0