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Trap

If 10 or more cards and/or effects have been activated during this turn: Special Summon this card as an Effect Monster (Cyberse/DARK/Level 10/ATK 3000/DEF 3000) (this card is also still a Trap), but Set it in your Spell & Trap Zone during your End Phase. Once per turn, when your opponent activates a card or effect, while this card is in your Monster Zone (Quick Effect): You can destroy as many cards your opponent controls as possible, then Set this card in your Spell & Trap Zone.

Card type
Trap
Card type
Continuous
Passcode
88346805
Master Duel rarity
URUltra Rare
Genesys points
0

Sets

2Prints
2Sets
…Cardmarket · Trend
Legend
  • SRSuper Rare
  • URUltra Rare
Rarities overview